It has been leaked what Sony considers important during the development of the PlayStation 6 –

It was also revealed which chip manufacturer the company contracted with.

There is nothing surprising in the fact that even though the PlayStation 5 Pro, intended as a mid-generation update, has not yet been released, the press is already reporting on the first bits of information leaked from the PlayStation 6. The console manufacturer has to make many important decisions years before the machine reaches the developers who make games for it, and then the customers.

Among other things, there is also the question of which company supplies the CPU tailored to Sony’s needs. Given that both the PS4 and PS5 are based on AMD’s solution, just like the rival Xbox One and Xbox Series X|S, the logical choice seems to be to extend the collaboration for several reasons (more on that later), a Reuters report however, Intel tried to take over the competition’s place for the next-generation PlayStation.

According to the sources of the news agency, the Pat Gelsingers, who estimated the value of the business at roughly 30 billion dollars, ended up falling short of AMD in 2022 for two reasons: on the one hand, they wanted a higher profit rate than their rival, and on the other hand, they wanted to ensure backward compatibility on a new, Intel-based basis. built console, and compared to previous PlayStations, it would have cost significant additional resources, both from the financial and engineering side.

Although none of the parties involved responded to Reuters’ inquiries, and Intel also said only that it does not comment on conversations with existing or potential customers, the news agency’s information suggests that Sony is taking the issue of backward compatibility seriously in the next generation of consoles. In truth, there is not much else he can do, because by the fact that the majority of players already buy digitally and build a catalog of dozens or even hundreds of titles, he essentially voluntarily commits himself to an ecosystem, and as a result, he would only be able to switch to the to competition. At the same time, this situation also ties the hands of the console manufacturer, which is forced to dedicate resources to create backwards compatibility, reassuring gamers that they don’t have to leave their game collections behind when it’s time to switch generations.

Source: www.pcwplus.hu